exclusive for the playstation 4
Set 3 years after the events of Uncharted 3, Nathan Drake has apparently left the world of fortune hunting behind. However, it doesn’t take long for adventure to come calling when Drake’s brother, Sam, re-emerges asking for his help to save his own life and offering an adventure Drake cannot resist. On the hunt for Captain Henry Avery’s long-lost treasure, Sam and Drake embark on a journey to find Libertalia, the pirate utopia deep in the forests of Madagascar. Uncharted 4: A Thief’s End takes players around the globe, through jungle isles, urban cities and snow-capped peaks on the search for Avery’s fortune.
Uncharted 4 will once again combine stealth, hand-to-hand combat, gunplay and exploration. While the game itself is linear, areas will be much larger and contain multiple paths for players to explore. Naughty Dog says there isn't a "golden path", and that each has its own risks and rewards. For example, players can bypass enemies and discover new locations if they attempt a much more dangerous climb.
Nathan Drake will have access to a host of new tools, including a rope and metal spike, both of which can be used for climbing and navigation. The rope allows Drake to swing around areas like Tarzan, and is a handy tool for sneaking past enemies. Tools will be incorporated into puzzles. The game's combat will be much more free-flowing and dynamic. "To us, the Uncharted combat works best when it has a flow to it - when you are not just behind cover, shooting over and ducking back down, when your cover is getting flanked and you have to jump and move down to another level,"